Earthshaker, Raigor Stonehoof: Skills and Item Build —DotA 1

Earthshaker, Raigor Stonehoof
Stat Value Stat Value
Damage 49–59 Armor 4.7
Strength 22 (+3.7) Agility 12 (+1.4)
Intelligence 18 (+2.1) Movement Speed 315
HP 640 (+3.2/s) MP 266 (+0.91/s)
Base HP Regen 1 Attack Range 150 (melee)
BAT (Base Attack Time) 1.7 Attack Animations 0.467 / 0.863
Turn Rate 0.9

Abilities:

Fissure

Fissure
Raigor slams the ground with his mighty totem, causing the earth to crack open in front of him. The fissure damages enemies, stuns them, and creates an impassable crevasse for a short duration. Deals magical damage.

Ability Details

Level Damage Stun Duration Crevasse Duration Cooldown Mana Cost
1 110 1.0s 6.5s 21s 125
2 160 1.25s 7.0s 19s 140
3 210 1.5s 7.5s 17s 155
4 260 1.75s 8.0s 15s 170

Enchant Totem

Enchant Totem
Raigor empowers the totem resting on his back, granting bonus damage to his next attack. The effect lasts 14 seconds and adds 75 bonus attack range.

Ability Details

Level Bonus Damage Cooldown Mana Cost
1 100% 5s 35
2 200% 5s 40
3 300% 5s 45
4 400% 5s 50

Additional Info:

  • Scepter Upgrade: Enchant Totem becomes a 950-range ground-target ability, causing Earthshaker to leap into the air and land at the target location, casting Enchant Totem on arrival.
  • Self-cast retains original non-jump behavior.
  • Passively grants 40% Cleave to the buffed attack.

Aftershock

Aftershock
Whenever Raigor casts a spell, the earth trembles beneath him, dealing additional magical damage and stunning enemies within a 300 AoE. Item usage does not trigger Aftershock.

Ability Details

Level Damage Stun Duration
1 75 0.6s
2 100 0.9s
3 125 1.2s
4 150 1.5s

Echo Slam

Echo Slam
Raigor unleashes shockwaves through the ground, dealing initial damage and creating echo waves that ricochet to nearby enemies for additional magical damage. Enemy heroes (non-illusions) emit two echo waves.

Ability Details

Level Initial Damage Echo Damage Cooldown Mana Cost
1 100 90 130s 150
2 140 110 120s 200
3 180 130 110s 250

Talent Tree:

-1.5s Enchant Totem Cooldown
25
+200 Aftershock Range
+400 Fissure Range
20
+50 Echo Damage
+50 Aftershock Damage
15
+25 Movement Speed
+80 Fissure Damage
10
+30 Base Damage